Technical Case Studies
1️⃣ Multiplayer & Real-Time Systems in Unreal Engine
Projects: Whoosh, 3D Jet Fighting
Context:
Developed multiplayer gameplay systems for real-time action games, starting from low-level DirectX/DirectPlay foundations to modern Unreal Engine replication systems.
Challenges:
- Player state desynchronization in multiplayer sessions
- Late-joining players missing game state
- Performance constraints for real-time simulations
Solutions:
- Implemented server-authoritative architecture for player and game state
- Used Unreal Engine’s replication features and OnRep callbacks for reliable syncing
- Optimized tick rates and network replication to balance performance and accuracy
Impact:
- Zero desync issues in production
- Scalable multiplayer system supporting 8–16 players in real-time matches
2️⃣ Engine-Level SDK Development
Project: mod.io
Context:
Built Unreal Engine SDK/library for external developers to integrate mod.io platform into their games.
Challenges:
- Must be robust and easy for other studios to use
- Support multiple platforms (Windows, Mac, consoles)
- Provide clear API and developer-friendly tooling
Solutions:
- Designed modular and extensible SDK architecture
- Added comprehensive documentation and sample code
- Built production-level integration tests
Impact:
- Used by multiple studios successfully
- Reduced integration time and errors for developers
3️⃣ Blockchain Integration in Games
Projects: PlayTradeX, Shiba Inu
Context:
Integrated blockchain features into real-time game clients, including wallets, token transactions, and NFT-based systems.
Challenges:
- Secure client–server wallet interactions
- Low-latency blockchain calls for real-time gameplay
- Cross-engine support (Unity + Unreal)
Solutions:
- Implemented secure AES/RSA client-side encryption for sensitive data
- Designed asynchronous blockchain APIs to avoid gameplay lag
- Created reusable integration framework for multiple projects
Impact:
- Live in production games with secure in-game token transactions
- Supports multiple game engines and platfo